unmine
Copyright 2018 Kyle Stevenson <stevensonkd@gmail.com>
NEWS

future

  * flags game: network play, better AI.

  * classic game: time scores, parameter presets, replays, more options: safe
    first reveal, open on first reveal, no mines on corners, mines on edges.

  * general: l10n/i18n, parse arguments to jump directly to game, in-game help.


????-??-??  0.1

  * classic game: the classic game, with custom parameters, mine flags and
    question marks, four win modes, 'no expand zero tiles' option, 'cover on
    loss' option.

  * flags game: the flags game, local play with up to 8 hotseat or AI players,
    custom parameters, multiple AI skill levels, bomb count and range options,
    'allow ties' option, 'bomb ends turn' option, 'no expand zero tiles'
    option, 'cover on loss' option.

  * gui: gtk3 graphical user interface.

  * tui: ncurses terminal user interface.
